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The Anthropecene

We are living in the epoch of the Anthropecene that is defined by significant human influence on Earth’s geology and ecosystem. The destructive nature of anthropocentric tendencies has been exemplified by the near extinction of the Pacific bluefin tuna. Since the 1960’s, the rise in popularity of sushi in the west has caused a dramatic shift in the value of bluefin tuna.1 Formerly ground up and used as cat food 1, bluefin tuna is now valued over two hundred dollars per pound.2

Currents is an interactive illustration of human influence in the disappearance of species and drastic changes to the environment. The migration pattern of the Pacific bluefin tuna becomes disrupted as bodies interact with the installation. A person’s movement is represented as currents moving across the Earth’s oceans. The Pacific bluefin then follows the movement of the human body and eventually vanishes. As more people enter the frame, the higher the number of fish are affected. As people exit the frame, the population of the Pacific bluefin tuna slowly replenishes thus restoring the species within its environment. The question remains, is a natural balance ever possible within the Anthropocene?

1. Narula, Svati Kirsten. “Sushinomics: How Bluefin Tuna Became a Million-Dollar Fish.”The Atlantic. Atlantic Media Company, 05 Jan. 2014. Web. 23 Apr. 2017.
2. Tokyo Metropolitan Government. WHOLESALE PRICES AT TSUKIJI WHOLESALE MARKET, APRIL 17, 2017. 17 Apr. 2017. Raw data. Tsukiji Wholesale Market, Tokyo.

The work uses a Kinect v2 to capture depth data, and uses optical flow to control objects. The program was created in Processing using code compiled from; Trent Brooks: Noise Ink, Hidetoshi Shimodaira: Optical flow, Thomas Diewald: Pixel Flow and Daniel Shiffman: The Nature of Code.
A full list of resources: here.


There were several earlier iterations of this installation. Above is an alternative version using Conway's game of life. The installation uses a Kinect to capture the users body and hand movements, the user can destroy or create cells with hand gestures.

This an exploration based on The Strange-face-in-the-mirror illusion; subjects in dim lighting describe facial distortions and apparitions in mirrors. This is linked to a combination of the Troxler fading effect and Gestalt principle.1
1. Caputo, Giovanni B. “Archetypal-Imaging and Mirror-Gazing.” MDPI, Multidisciplinary Digital Publishing Institute, 24 Dec. 2013,

Complete notes and documentation of this project: here.


The Nature Of Code Daniel Shiffman

Noise Ink Trent Brooks

Pixle Flow Thomas Diewald

The Anthropocene Jussi Parikka

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33. What Is Object-Oriented Ontology? A Quick-and-Dirty Guide to the Philosophical Movement Sweeping the Art World - By Dylan Kerr — magazine/interviews_features/ the_big_idea/a-guide-to-objectoriented- ontology-art-53690

34. Giacomo Rizzolatti - Mirror neurons: from monkey to human — watch?v=yKPTuCoop8c

35. Self-recognition in an Asian elephant - Joshua M. Plotnik

36. Giacomo Rizzolatti - Mirror neurons: from monkey to human — watch?v=DY1HAJGpyVw

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38. Dr who – Midnight

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44. Augmented Reality To Save Lives By Making Cars Transparent — http://www.technocrazed. com/augmented-reality-to-savelives- by-making-cars-transparent

45. Hitchhiker’s guide to the galaxy - Douglas Adams

46. Staring into someone’s eyes for 10 minutes induces an altered state of consciousness – Bec Crew — http://www.sciencealert. com/staring-into-someone-seyes- for-10-minutes-inducesan- altered-state-of-consciousness

47. Strange-face-in-the-mirror illusion - Giovanni B Caputo — Caputo-research.pdf

48. What is the Casimir effect? — https://www.scientificamerican. com/article/what-is-thecasimir- effec/

49. Troxler’s_fading

50. video/12629933 Optical flow - Hidetoshi Shimodaira

51. noise ink Setup

52. Noise-Ink Noise ink raw files Trent Brooks

53. processing/libraries/pixelflow/ PixelFlow - Thomas Diewald *** fluid simulation

54. https://www.openprocessing. org/sketch/139338 Collision events - Florence Gourit

55. https://www.openprocessing. org/sketch/379814 ice versus water - lung twist

56. asp?id=236 Atlantic Bluefin Tuna, Thunnus thynnus

57. http://www.mercurynews. com/2016/04/20/pacificbluefin- tuna-population-hasdropped- 97-percent-newreport- says/ Pacific bluefin tuna population has dropped 97 percent, new report says

58. graham weikfield and haru ji - Koi pond

59. http://news.nationalgeographic. com/news/2007/08/070813- tuna-tags.html Tagged Tuna Reveal Migration Secrets

60. media-reports/features/bluefintuna Feature: Bluefin Tuna

61. fisherlab/ongoing-projects/ migration-patterns-of-pacificbluefin- tuna-2/ Migration Patterns of Pacific Bluefin Tuna

62. Pacific Bluefin Tuna (Thunnus orientalis)

63. http://www.vox. com/2014/4/23/5637044/ overfishing-has-driven-pacificbluefin- tuna-numbers-down- 96-percent Overfishing has wiped out 96 percent of Pacific bluefin tuna

64. https://www.undercurrentnews. com/2015/07/16/ pacific-bluefin-tuna-industrytaunted- by-off-limits-fishabundance- amidst-price-drop/ Pacific bluefin tuna industry taunted by off-limits fish abundance amid price drop

65. thesalt/2015/06/11/412943456/ why-is-this-fisherman-sellingthreatened- bluefin-tuna-for- 2-99-a-pound Why Is This Fisherman Selling Threatened Bluefin Tuna For $2.99 A Pound?

66. news/3161534/bluefin-tunaauction/ 466-pound bluefin tuna sells for almost $850,000 in Japanese auction

67. news/2016/01/20/business/ japans-tuna-king-lamentstsukiji- market-move/#.WP0_ CpMrKqQ Japan’s tuna king laments Tsukiji market move

68. health/archive/2009/11/why-idont- miss-bluefin-sushi/30379/ Why I Don’t Miss Bluefin Sushi

69. The nature of code Daniel Shifftman

70. The-Nature-of-Code-Examples The nature of code git hub

71. Train/Rainbow-Code Rainbow Code git hub

72. user/shiffman Daniel Shifftman Processing - Coding Rainbow


74. The Anthropocene by Jussi Parikka

75. the-anthropocene-1-no-mansland- a-geology-of-media/ The Anthropocene #1: No Man’s Land – A Geology of Media

76. watch?v=hz4I09a8HiA Media Fossils and the Outerspace Anthropocene: public lecture by Professor Jussi Parikka

77. Divisions/FRD/ Large_Pelagics/Tuna/Bluefin% 20tuna%20fact%20sheet%20 27Aug15.pdf Pacific Bluefin Tuna - noaa fisheries

78. st1/market_news/japan-wholesale. txt WHOLESALE PRICES AT TSUKIJI WHOLESALE MARKET, APRIL 17, 2017

79. code/kinectpv2-k4w2-processing- library/ KinectPV2 Thomas Sanchez Lengeling

80. watch?v=Edl6aWL1pjo Optical Flow Field :: Computer Vision + Processing

81. watch?v=2xs0fcmgKC0 Processing :: Optical Flow Field + Flocking + Image

82. EnhancedVisualizationTherapy/ blob/master/_FlowField/ex_ OpticalFlow_cameraTracking/ ex_OpticalFlow_cameraTracking. pde jaycody/EnhancedVisualizationTherapy - git hub

83. EnhancedVisualizationTherapy/ blob/master/_FlowField/ex_ OpticalFlowField__/hormigas. pde Hormigas by Patricio Gonzalez Vivo

84. watch?v=XXEK3UEDDIg 6.4: Steering Behaviors: Flow FIeld Following - The Nature of Code

85. watch?v=JIz2L4tn5kM 6.1: Autonomous Agents and Steering - The Nature of Code

86. watch?v=4zhJlkGQTvU 6.2: Steering Behaviors: Seek - The Nature of Code

87. watch?v=IoKfQrlQ7rA 6.8: Combining Steering Behaviors: Flocking - The Nature of Code

88. watch?v=O8tT0GXTOPo Kinect+Processing+Transcreen

89. watch?v=OGoZktCzMS4 Interactive Wall Installation

90. watch?v=Kr4s5sLoROY 12.4: Average Point Hand Tracking - Kinect and Processing Tutorial

91. Anthropocene